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Hey everybody. My apologies for getting this posted late.

Here’s PrimetimeUGC-Episode 27 with Cryptic’s Mark Overmeyer.

You’ll just have to listen as there is a placecard through the interview.

Animating it turned into a major headache. The rest of the episode is normal.

As normal as we get, anyway. Enjoy.

Hello there Everyone!

We’re delighted to be posting our Fifth episode of DrivetimeUGC, that aired LIVE on the 1st of September 2013 at www.cerberusfilms.net/Live .

Thank you to those who listened “Live”

Join long time STO players and Foundry Authors Cerberusfilms , CaptPFDennis , Kirkfat ( Kirksplat ) and Castmodean as they talk about STO, the Foundry and even some Neverwinter, because

Foundry Guru Rob Overmeyer stopped by to talk about just that.

Quote:
– Show Notes/Host Topics –

- Rob Overmeyer Interview

- Post Interview Discussion

- Our Best and Worst ST:TOS Season 2 Episodes

And of Course

Castmodean’s Casting Couch…

Plus lots of other random but completely related side topics!

The Podcast is also available to download, the link is in the description of the YouTube Video .
Make sure to subscribe to catch each episode and all the other great content released!

Contact us via email [email protected]
or via Twitter

@Cerberusfilms


@StarbaseUGC

This was originally posted on StarbaseUGC, our sister site, but it applies to Neverwinter as well.

We want you to make mission trailers. Plain and simple. We want you to make them and post them on this site. Trailers are cool and fun to watch, but “I don’t know how to use demorecord” is a consistent complaint that we hear. Then we say “There are tutorials you can watch”, but people are still intimidated by it. “There is sooo much to it. Where do I possibly begin?”

I’m here to tell you that it’s so easy, even an old coot like me can figure it out. Most of the features that scare the crap out of you, don’t even NEED to be used. I’m just going to tell you what I do.

A quick explanation of demorecord:

Ok, to begin, let me just point out that the demorecord function of Star Trek Online is not working quite as it was intended to work. Since it was developed it has suffered with subsequent upgrades to the game. It will no longer display custom NPCs. Any NPC one has made in the Foundry costume editor will not be visible upon playback. Nobody at Cryptic will repair it because they claim it was never meant to be used by the general public and the guy who programmed it is no longer an employee. That being said, I will attempt to get you started on the simplest way to use this mechanic.

continue reading…

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